Picking up where Emerald Oubliette leaves off, this four-part adventure takes 3-6 G.I. JOE characters from level 2 all the way up to level 6. This world trotting adventure takes your squad from the...
In the G.I. JOE Roleplaying game, create your own Joe by choosing your military training origin, personal traits, and role within the G.I. Joe organization to become a Real American Hero and save t...
BESM Fourth Edition core role-playing game book contains everything you need to create your anime and manga characters and start playing. No other books are required, though we have an entire expa...
Bring your favorite adventures to the table with Honor Among Thieves Playmats for Dungeons & Dragons. Made with a soft fabric top and rubber backing, not only will your cards, miniatures, or sp...
The Northern Limit Territory… it is the domain of a witch with powerful illusion magic. Northern Enchantress is the second expansion for Heart of Crown, taking the action to the northernmost part...
Marvel: Age of Heroes is an epic strategy game in which each player commands a duo of X-Men who are dispatched to defeat villains and complete objectives in unique and challenging scenarios. The wi...
With your team, dive into the scenery of Movie Mind, scrutinize the smallest detail and try to answer the 5 questions in time to earn as many points as possible. Questions are divided up to match e...
This expansion requires Chronicles of Crime (London's Forensic) to play.
Set in the L.A. Noir universe, this expansion will change the game! No more scientific contacts to help you, but rather unor...
Ages 8+ | 2-6 Players | 10-20 Minutes to Play
A flower matching, lei making game with simple turns but tricky decisions.
Using flowers, leaves, nuts, and other items, you will compete to make the ...
In Magic: The Gathering: Heroes of Dominaria Board Game, players take on the role of a powerful Hero as they travel to the lands of Dominaria. As the player explores the ancient lands, they will ne...
In Astro Trash, each player must get rid of all the trash on their playmat at the expense of the players to their left and right. Players simultaneously roll three dice and rapidly move the "trash...
92 individual cards.
More than six games you can play.
No ways to lose.
Discover how rich friendship can be by sharing in simple games like nothing else
Go to OmenQuestCards.com to learn more!
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Haruto is a rarity among the Ito as he is well-liked and often overlooked when others are targeted for familial assassination. Perhaps it’s because he seeks only to do his duty as a samurai? Thus r...
Veteran warriors in the Ito clan who achieve Gunso status receive spears to recognise this achievement. Ito warmasters fashion these lethal weapons to lacerate, disembowel and butcher enemy soldier...
The Ghost of Fuwa is a tale older than the Empire's rulership of the Jwar Isles. In the story, the spirit appears and causes suffering and sorrow in Fuwa until a lowly monk tries to banish it, lear...
The secret and powerful art of soul trapping was thought lost for generations until Kato was judged worthy to know its dark secret. Yurei’s cruel mockery of the living, their anguished masks taunt ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '