This card expansion for the Arkham Horror board game introduces a few new card types, including 22 Exhibit items (ancient relics from the strange and somewhat disturbing visiting museum exhibit),...
Avast, me hearties! Black sails can be seen on the horizon. The city of Greyport is once again under attack!
Three new villains have mustered their salty sea dogs and launched their attack on the c...
You fool, you opened the cursed book! Young magicians, you must cooperate to repeal the terrible creatures that invade our world. Deploy your spells and combine the magic of the four elements to de...
The Chalice Dungeon has thrown a lot at you. You’ve defeated terrifying monsters and come out the other end unscathed, gathering all manner of trophies along the way. But there’s always more monste...
The gloves are off and the gauntlets are on! Implements of Destruction is Boss Monster’s first expansion since Tools of Hero-Kind to feature the popular Items cards! Items attach to Heroes as they ...
This expansion requires Chronicles of Crime (London's Forensic) to play.
Set in the L.A. Noir universe, this expansion will change the game! No more scientific contacts to help you, but rather unor...
It is the year 1400 and you are Abelard Lavel, a knight living in Paris. Since you were a child, strange prophetic dreams of past and future crimes have haunted you. You managed to put your power t...
You are Victor Lavel, a young and ambitious journalist. It's the year 1900, the middle of the Belle Époque, and Paris is flourishing. There are many exciting stories to cover, but you are far more ...
It is the year 2400 and you are Kalia Lavel. You once dreamed of fighting crime as a highly trained cyber-agent, but it quickly became obvious that the corp you worked for only cared about their bo...
Some strange things have started to happen in the small town of Redview. For weeks now, animals have been disappearing. When Wookie, Sheriff's dog, disappears as well, 6 friends get together to try...
This new expansion brings a breath of fresh air to the worldwide famous game Colt Express. It is now as a team that you will try to become the wealthiest Bandit of the Wild West and what better th...
Add special abilities to your commander - both on the planet surface and in space. Strategize and overcome your opponents with this new addition to the Destiny Aurora universe.
This pack includes 3 miniatures to replace the respective standees in the Destiny Aurora board game.
Contains:
1 Dragon figure 1 Cyran Assassin figure 1 Tri-Gorgon figure
These highly-detailed, unpainted, plastic figures are to be used with the Destiny Aurora: Renegades game and replace the standees provided in the base game.The planets you visit have a variety of u...
This pack contains 3 figures to replace the respective standees for use with the Destiny Aurora board game.
Contains:
1 Shark Leviathan figure 1 Fire Angel figure 1 Arachno Demon figure
These highly-detailed, unpainted, plastic figures are to be used with the Destiny Aurora: Renegades game and replace the standees provided in the base game.Commanded by Darius Greaves, the Dreggs a...
These highly-detailed, unpainted, plastic figures are to be used with the Destiny Aurora: Renegades game and replace the standees provided in the base game.Once you reach the end of the campaign, y...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '