Set: Street Fighter 30th AnniversaryRarity: PromoNumber: 201Description: {SF01} E Discard 1 momentum: This attack gets +3 or -3 damage. Playable while committed. Deadlock E Commit: Draw 1...
Set: DLC02Rarity: PromoNumber: 1Hand Size: 5Vitality: 37Description: R: After you commit 1 or more foundations to pass the check to play an attack, that attack gets +X damage. X equals the total...
Set: Cowboy BebopRarity: RareNumber: 144Description: R Commit, discard 1 momentum: After your opponent plays an ability on an action card, cancel its effects. R Remove: After your opponen...
Set: Cowboy BebopRarity: RareNumber: 136Description: E Remove: This attack gets +3 or -3 speed. You may add 1 copy of “Big Shot: Punch” from your discard pile to your hand.Card Type: Act...
Set: Seventh CrossRarity: UncommonNumber: 1Hand Size: 6Vitality: 29Description: E [Once per turn] Add 1 card from your hand to your staging area face down: Your non-Throw attack gets +1 damage f...
Set: DLC06Rarity: PromoNumber: 1Hand Size: 7Vitality: 20Description: R [Once per turn] Name 1 keyword ability: After an attack is played, it loses the named ability. If your attack loses a keywo...
Set: Mega Man: Battle for PowerRarity: RareNumber: 93Description: E Discard 1 momentum: If this attack deals damage, reveal the top 4 cards of your deck. Add 1 foundation you could normally play...
Set: Seventh CrossRarity: UncommonNumber: 10Hand Size: 7Vitality: 21Description: Before the game begins, search your deck for 1 copy of ""Spell circle"" and add it to your momentum, then shuffle...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '