The Darkness Closes in Around You
Welcome to the Shadow Realm, a twisting and distorted counterpart to the lands you know. Here the shadow fey hold court, reveling in their frivolities and int...
Defy the Queen of Evil Dragons in this adventure for the world’s greatest roleplaying game.Tyranny of Dragons combines and refines two action-packed Dungeons & Dragons adventures—Hoard of t...
The School of Magic is in Session
Rollicking campus adventures for the world’s greatest roleplaying game.
The greatest minds in the multiverse meet at Strixhaven University. Professors conve...
Dare to descend into the Underdark in this adventure for the world’s greatest roleplaying game!
The Underdark is a subterranean wonderland, a vast and twisted labyrinth where fear reigns. I...
Clash with the gods of Theros in this campaign sourcebook for the world’s greatest roleplaying game.
The world’s most popular roleplaying game meets the world’s most popular trading card game...
LIGHT YOUR PATH TO ADVENTURE
An anthology of thirteen stand-alone adventures set in wondrous lands for the world’s greatest roleplaying game.
Through the mists of the Ethereal Plane shines t...
Explore a worldwide cityscape filled to the brim with adventure and intrigue in this campaign setting for the world’s greatest roleplaying game.
A perpetual haze of dreary rain hangs over the...
Create your own Critical Role campaigns with this sourcebook for the world's greatest roleplaying game!
Explorer’s Guide to Wildemount provides everything you need to play Dungeons & Dragon...
GREAT BOOKS HIDE THEIR SECRETS WELL
An anthology of seventeen mystery-themed adventures for the world’s greatest roleplaying game.
Candlekeep attracts scholars like a flame attracts moths. Histo...
Can You Change Fate?
An epic Critical Role campaign for the world’s greatest roleplaying game.
The greed of mortals has awakened a powerful entity long thought destroyed. For eons, this mighty c...
WELCOME TO ACQUISITIONS INCORPORATED!
Explore a wealth of peril and personalities for the world’s greatest roleplaying game.
When you're just starting out in the adventuring business, it might b...
Bring your favorite adventures to the table with Honor Among Thieves Playmats for Dungeons & Dragons. Made with a soft fabric top and rubber backing, not only will your cards, miniatures, or sp...
A high-quality sharp corner seven die resin set, with each one containing the world's strongest rare-earth magnets inside. Roll with the power of Neodynium N52!
Avast, me hearties! Black sails can be seen on the horizon. The city of Greyport is once again under attack!
Three new villains have mustered their salty sea dogs and launched their attack on the c...
The Complete McCaigue Creature Compendium contains over 50 original creatures ranging from game, pack animals, mounts, and boss monsters! This book is perfect for your Dungeons & Dragons 5th Ed...
Need +5 to dice hoarding? We've got you covered with the new Red and White D20 Plush Dice Bag for Dungeons & Dragons! Based on our ever-popular jumbo D20 plush, this dice bag features a zippere...
Ward off enemies on your next adventure with the commanding roll of these official Dungeons & Dragons Heavy Metal Feywild Copper and Green RPG dice! Made from the same heavy, zinc alloy materia...
Fearsome and formidable foes lurk within. Encounter a horde of monsters armed and ready to battle your boldest heroes or fight alongside them. The fully illustrated pages of this book are overrun w...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '