Set:
The Lost Caverns of Ixalan
Type:
Instant
Rarity:
Rare
Cost:
{1}{W}
Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts...
Set:
March of the Machine
Type:
Legendary Creature — Elder Dinosaur
Rarity:
Rare
Cost:
{5}{R}{R}
TrampleWhen Etali, Primal Conqueror enters the battlefield, each player exiles cards fr...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Creature — Halfling Cleric
Rarity:
Rare
Cost:
{1}{W}
FlashWhenever an opponent searches their library, you gain 1 life and draw a...
Set:
Zendikar Rising
Type:
Instant
Rarity:
Uncommon
Cost:
{B}
Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the...
Set:
Streets of New Capenna
Type:
Creature — Bird Advisor
Rarity:
Rare
Cost:
{1}{U}
FlyingWhenever a player casts their second spell each turn, Ledger Shredder connives. (Draw a card, ...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Artifact — Adventure
Rarity:
Rare
Cost:
{3}{G}
{1}{G}, {T}: You may put a creature card from your hand onto the battlefield.
The ...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Enchantment — Class
Rarity:
Rare
Cost:
{R}{W}
(Gain the Next level as a sorcery to add its ability.)When Fighter C...
Set:
Kaldheim
Type:
Land // Land
Rarity:
Rare
{T}: Add {W}.
"I cannot read these runes, yet somehow they seem like a warning. Have we passed unknowingly into a new realm?" —Ekken, Omense...
Set:
Bloomburrow
Type:
Legendary Creature — Elemental Elk
Rarity:
Mythic
Cost:
{2}{W}{W}
When Beza, the Bounding Spring enters, create a Treasure token if an opponent controls more lan...
Set:
War of the Spark
Type:
Legendary Planeswalker — Jace
Rarity:
Rare
Cost:
{1}{U}{U}{U}
If you would draw a card while your library has no cards in it, you win the game instead.+1: T...
Set:
Ice Age
Type:
Instant
Rarity:
Common
Cost:
{R}
Choose one —• Counter target spell if it's blue.• Destroy target permanent if it's blue.
"Just the thing for those pesky water mages...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '