Set:
The Lost Caverns of Ixalan
Type:
Instant
Rarity:
Rare
Cost:
{1}{W}
Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts...
Set:
Dominaria United
Type:
Legendary Creature — Nightmare
Rarity:
Rare
Cost:
{1}{B}{B}
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, o...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Creature — Halfling Cleric
Rarity:
Rare
Cost:
{1}{W}
FlashWhenever an opponent searches their library, you gain 1 life and draw a...
Set:
March of the Machine
Type:
Legendary Creature — Elder Dinosaur
Rarity:
Rare
Cost:
{5}{R}{R}
TrampleWhen Etali, Primal Conqueror enters the battlefield, each player exiles cards fr...
Set:
Zendikar Rising
Type:
Instant
Rarity:
Uncommon
Cost:
{B}
Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the...
Set:
Dominaria United
Type:
Land
Rarity:
Rare
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell. {T}: Add one mana of any color among legendary...
Set:
Streets of New Capenna
Type:
Creature — Bird Advisor
Rarity:
Rare
Cost:
{1}{U}
FlyingWhenever a player casts their second spell each turn, Ledger Shredder connives. (Draw a card, ...
Set:
Bloomburrow
Type:
Creature — Bird Bard
Rarity:
Rare
Cost:
{X}{U}
FlyingYou may have Mockingbird enter the battlefield as a copy of any creature on the battlefield with mana value ...
Set:
Outlaws of Thunder Junction
Type:
Creature — Bird Wizard
Rarity:
Rare
Cost:
{1}{R}
Flying, hasteWhenever you cast a noncreature spell, Slickshot Show-Off gets +2/+0 until end of t...
Set:
Outlaws of Thunder Junction
Type:
Legendary Creature — Human Advisor
Rarity:
Rare
Cost:
{1}{W}{B}
Whenever one or more tokens enter the battlefield under your opponents' control, ...
Set:
Aetherdrift
Type:
Artifact
Rarity:
Rare
Cost:
{3}
Whenever you discard a card, choose one that hasn't been chosen this turn—• Draw a card.• Create a Treasure token.• Each opponent...
Set:
Commander Masters
Type:
Artifact
Rarity:
Uncommon
Cost:
{2}
T: Add one mana of any color in your commander's color identity.
Matic had only taken the ring to appease his grandmoth...
Set:
Innistrad: Crimson Vow
Type:
Creature — Kraken Horror
Rarity:
Rare
Cost:
{5}{U}{U}
Flash This spell can’t be countered. Whenever you cast a spell, choose up to one — • Return targ...
Set:
Bloomburrow
Type:
Legendary Creature — Elemental Elk
Rarity:
Mythic
Cost:
{2}{W}{W}
When Beza, the Bounding Spring enters, create a Treasure token if an opponent controls more lan...
Set:
Commander Legends
Type:
Land
Rarity:
Rare
{T}: Add {C}.{3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
A figure is moved on a map, ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '