Set:
Bloomburrow Commander
Type:
Legendary Creature — Rat Rogue
Rarity:
Rare
Cost:
{3}{B}{B}
All Rats have fear.{T}, Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is...
Set:
Kamigawa: Neon Dynasty
Type:
Legendary Artifact Creature — Equipment Jellyfish
Rarity:
Rare
Cost:
{1}{U}
You may look at the top card of your library any time.As long as The Reali...
Set:
Commander Legends
Type:
Land
Rarity:
Rare
Spectator Seating enters the battlefield tapped unless you have two or more opponents.{T}: Add {R} or {W}.
The loudest and most heartfelt c...
Set:
Commander Masters
Type:
Land
Rarity:
Rare
Spectator Seating enters the battlefield tapped unless you have two or more opponents.T: Add R or W.
The loudest and most heartfelt cheers ...
Set:
March of the Machine
Type:
Creature — Dragon
Rarity:
Rare
Cost:
{5}{B}{B}{B}
ConvokeFlyingWhen Hoarding Broodlord enters the battlefield, search your library for a card, exile it ...
Set:
Journey into Nyx
Type:
Enchantment
Rarity:
Rare
Cost:
{3}{B}{B}
FlashWhenever a creature you control dies, each opponent sacrifices a creature.
"I take no pleasure in your sufferi...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Enchantment
Rarity:
Rare
Cost:
{3}{W}
At the beginning of your end step, exile up to one target artifact or creatu...
Set:
Commander Legends
Type:
Land
Rarity:
Rare
{T}: Add {C}.{T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone.
"I gazed once into that light. Now it ...
Set:
Duskmourn: House of Horror
Type:
Creature — Eye
Rarity:
Mythic
Cost:
{2}{U}
As an additional cost to cast this spell, exile six cards from your graveyard.FlyingAt the beginning of...
Set:
Bloomburrow
Type:
Creature — Mouse Warrior
Rarity:
Rare
Cost:
{1}{R}
HasteProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)Valiant — Whe...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '