This boxed set contains cards to expand their Fallout: Wasteland Warfare games. Players will need this Card Expansion Pack to use the contents of other wave release boxes.
Figures do not come pai...
The Enclave is a highly militarised society, and its upper echelons are made up of the elite that the faction can provide. Their officers wield the authority of the Enclave in the wasteland and t...
The Institute are an enigma to most in the Wasteland – are they the synthetic future of humankind, or robotic bogeymen waiting to replace you when you sleep? Few ever find out the true nature of th...
Set:
Fallout
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{G}
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature i...
CREATURES
This boxed set contains 32mm scale multi-part high quality resin miniatures, each with unique scenic bases, to allow players to expand their Fallout: Wasteland Warfare games.
Figures do ...
The New Californian Republic rose from the ashes of the great war to rebuild and rejuvenate swathes of what as the western united states. Starting from a small trading town, it expanded and grew, a...
Set:
Fallout
Type:
Land
Rarity:
Uncommon
T: Add C.2, T, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.
Venture into the abandoned subway and you'll ...
Set:
Fallout
Type:
Instant
Rarity:
Rare
Cost:
{U}{U}{R}
Counter target spell. You get an amount of {E} (energy counters) equal to its mana value.
I calculate your chance of success to ...
Set:
Fallout
Type:
Legendary Creature — Mutant Warrior
Rarity:
Rare
Cost:
{5}{B}{G}
TrampleAgent Frank Horrigan has indestructible as long as it attacked this turn.Whenever Agent Frank...
Set:
Fallout
Type:
Sorcery
Rarity:
Common
Cost:
{1}{G}
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Me and Jacob...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '