A dungeon may be maze–like, but there is no greater challenge than a maze in a dungeon! Pathfinder Flip–Tiles: Dungeon Mazes Expansion is the newest expansion to Pathfinder Flip–Tiles: Dungeons Sta...
Flip-Tiles provides beautifully illustrated 6" by 6" map tiles that can be used whenever the party beds down for the night, be it in the wilds, underground, or in the rougher part of town! Inside, ...
Playtest the new edition of Starfinder in style with this collection of two double-sided Flip-Mats featuring four key encounter areas from not one, but two Starfinder Playtest Adventures: A Cosmic ...
Flip-Tiles provides beautifully illustrated 6" by 6" map tiles that can be used whenever the party beds down for the night, be it in the wilds, underground, or in the rougher part of town! Inside, ...
This boxed collection of 42 durable, double-sided full-color 6 x 6-inch map tiles provides tons of options for space station encounters, from corridor blaster battles to medical bay drama to chaos ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '