Dedicated superhero gamers and role-playing aficionados won’t want to miss this, because there’s no better way to present Absolute Power than in a stunning two-volume collected set wrapped in a pr...
The School of Magic is in Session
Rollicking campus adventures for the world’s greatest roleplaying game.
The greatest minds in the multiverse meet at Strixhaven University. Professors conve...
Through the mists of time, Eddie has been seen as a herald of destruction. Malevolent or benevolent, it’s hard to say. No matter where he goes, he’s certain to make an impact as a real trooper.
Iro...
Enhance [Your turn] Remove: Your rival removes 1 card from their hand. If they have 8 or more foundations, this attack gets +3 damage.(Unique—While this card is in your stage, if there are 2 ...
Enhance Remove the top 3 cards of your deck: Your attack gets +2 speed and +2 damage.Response Commit: After you take damage from an attack, commit 1 rival foundation.
Rarity:Character Rare
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Enhance Destroy 1 foundation: If you have 2 other attacks in your card pool, look at your rival's hand and remove 1 card from it.Enhance: If at least 1 of your cards has been removed this turn,...
Enhance: This attack gets +1 damage for every 2 cards in your discard pile with difficulty 5 or greater.Response: After this attack deals damage, flip 2 rival foundations.
Rarity:Ultra Rar...
Enhance Discard 1 card: Draw 2 cards. If your rival has 10 or more foundations, draw 3 cards instead.Giant Enhance: Ready your character after this attack resolves.
Rarity:Rare
Number:C...
Enhance [Tenacious] Remove the top card of your discard pile: This attack gets +X or -X speed. X equals the printed block modifier of the removed card.Enhance Commit: Look at the top 2 cards of ...
Space. The Final Junkyard.Good thing one planet's junk is another planet's treasure! You're captain of your own scavenger ship, picking up space junk and transporting it to any city that will take ...
The Spicy Dice 4-FUN Pack includes 4 sets of dice, 4 sets of matching markers,scorepad with Cheat Sheet, pouch, and 4 Bonus games.
Everything in the box fits in the pouch - Just Grab It and Go! Exp...
RESEARCH HAS NEVER BEEN SO DANGEROUS…
Explore the breadth of D&D’s monsters in this immersive 224-page volume filled with beautiful illustrations and in-depth lore. Volo’s Guide to Mon...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '