These muscled hunters are pack animals and whilst fearsome in isolation they are truly terrifying when running in a group. Lean and agile they bound across the battlefield, throwing themselves with...
Despite his inexperience, he is a Buto of unquestionable worth. Even though he has a confident presence and intimidation factor, his apprenticeship with Brother Zandaka has raised eyebrows among th...
Satzuko specialises in the ancient art of massage and ki-manipulation, which is rare for a female among the Flower Houses. Traditionally, this role is given to the men who use their strength to kne...
Keita was old, even at the Battle of Sagoya, and even though he wished to stand and die with his clan, his orders were to protect the children so that the Shiho clan stood a chance of surviving. Ke...
In the years following the Dragon Wars, the Shiho name was rarely mentioned. Recently, that name has started to be spoken again with increasing enthusiasm and excitement as it seems that the only k...
Brand new Risen Sun Faction dice, featuring high quality engraved and painted detailing. Attack dice see faction specific design and defence dice celebrate the Risen Sun. Packs contain 6 Attack dic...
Even amongst the secretive Shadow Clans - those who operate in the darkness performing deeds that would stain the souls of lesser men - The House of the Long Shadow are an enigma, specialising in s...
Moyasu was cursed to burn forever without being consumed. She was offered respite under the ocean by the sea Kami but any part of her that extends above the waves bursts into flames! Like others wi...
Brave, strong and incredibly mobile Kenzo is the perfect soldier. Orochi’s touch has improved Kenzo’s ability to take the fight to the opponent and he does so with no care for his own safety. He st...
The Risen are easy to ignore, slow, brainless and weak. But soldiers across the Jwar Isles are realising you ignore them at your peril. Sheer numbers allow them to swarm opponents; together they ca...
Some say the Wanyudo are a curse of those that would break the tenants of Michi. I punishment for the Samurai who fail in their duty to their ancestors and a hex of the lands they survey. What is k...
The anime tabletop RPG where you fight darkness and intolerance with light and empathy! Based on the "QUEERZ!" manga and City of Mist RPG.
Create your own custom QUEERZ! characters with this compan...
The anime tabletop RPG where you fight darkness and intolerance with light and empathy! Based on the "QUEERZ!" manga and City of Mist RPG.
Embark in even more QUEERZ! adventures with this companion...
Unleash the hordes of the Abyss!Demonomicon presents the definitive treatise on demons and their masters, the demon lords. Whether you’re looking to introduce demons into your D&D campaign or p...
Dark perils and great deeds await!Welcome to Faerûn, a land of amazing magic, terrifying monsters, ancient ruins, and hidden wonders. The world has changed since the Spellplague, and from this arca...
ADVENTURE IN A REALM OF INTRIGUELeft a desolate ruin after a terrible cataclysm, the city of Neverwinter now rises from the ashes to reclaim its title as the Jewel of the North. Yet even as its cit...
Out of the Far Realm they came: creatures of horror and madness. As the gods rallied against the incursion, brave heroes arose with newfound powers of their own. Together they stood against this th...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '