Set:
Battle for Zendikar
Type:
Creature — Fish
Rarity:
Common
Cost:
{3}{U}
Flying
When Emeria's worshippers learned that she was no more than a twisted memory of Emrakul, they abandone...
Set:
Battle for Zendikar
Type:
Sorcery
Rarity:
Common
Cost:
{U}
Return target creature to its owner's hand.Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 coun...
Set:
Battle for Zendikar
Type:
Sorcery
Rarity:
Uncommon
Cost:
{3}{U}
Draw two cards.Awaken 4—{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you ...
Set:
Battle for Zendikar
Type:
Creature — Eldrazi
Rarity:
Rare
Cost:
{6}
When you cast this spell, you may search your library for a colorless creature card with converted mana cost 7 ...
Set:
Battle for Zendikar
Type:
Creature — Merfolk Scout Ally
Rarity:
Common
Cost:
{1}{U}
{4}{U}: Target creature can't be blocked this turn.
"She knows every step of this coastline, bo...
Set:
Battle for Zendikar
Type:
Creature — Eldrazi Processor
Rarity:
Uncommon
Cost:
{3}{U}
Devoid (This card has no color.){2}{U}, Put a card an opponent owns from exile into that playe...
Set:
Battle for Zendikar
Type:
Enchantment
Rarity:
Uncommon
Cost:
{3}{U}
Creatures your opponents control get -1/-0.
"Quiet now, you dreadful vermin." —Noyan Dar, Tazeem roilmage
Set:
Battle for Zendikar
Type:
Creature — Eldrazi
Rarity:
Uncommon
Cost:
{6}
VigilanceSacrifice two Eldrazi Scions: Return Deathless Behemoth from your graveyard to your hand. Activate...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '