In Knarr, you are the leader of a band of Vikings. Manage the recruitment of your crew and choose the best territories to explore. Depending on the destinations reached (for trading or influence), ...
As the proud owner of a northern Italian trading company, you must dispatch carts and wagons to find new customers for your goods. But times are hard and competition is fierce. Establish new market...
In Last-Second Quest, you and your opponents are adventurers in a rush! With a gridded board representing your backpack and a big pile of random items, you have only seconds to pack as many items a...
Ages: 12 and up4-8 playersPlaying Time: 15-30 minutesDeluxe edition includes bigger box, 4 limited edition ray gun models, and 8 reversible player mats. As the city of Euphoria was being establishe...
Welcome to the realm of Rokugan: a land of samurai and mystics, mad dragons and divine beings — a land where honor is stronger than steel. Here, the clans serve the Emperor and engage in courtl...
Lionheart is a simple wargame that is like chess but with dice rolls that determine the success or failure of a capture move. There are seven different units: King, Knight, Archer, Heavy Infan...
The ancient world is changing. The kingdom of Lydia has minted the world’s first gold coin. Bartering and trading will soon be supplanted by coins as the dominant medium of exchange throughout ci...
The crowd is gathering at the doors of the Little Tavern. Place the most generous customers at your table and pass on the stingiest to your opponents. Collect the most tips to win the game.
Little...
An ancient evil stirs in the black lands of Mordor, and the people of Middle-earth speak of a terrible doom approaching from the east. The Dark Lord Sauron is gathering his forces, and should he a...
Lost for Words has over 300 unique words from over 60 different languages, aiming to broaden our vocabularies, as well as our emotional awareness.
There are Word cards and Action cards:
Word car...
On an uninhabited island in uncharted seas, explorers have found traces of a great civilization. Now you will lead an expedition to explore the island, find lost artifacts, and face fearsome guardi...
Will your love letter woo the Princess and win her heart? Utilize the characters in the castle to secretly carry your message to the Princess, earning her affection.
Love Letter is a game of risk, ...
In the Magic: The Gathering – Arena of the Planeswalkers, players customize the battlefield by designing the map then placing terrain and powerful glyphs. Then players choose one of five different ...
Fantasma's MARVEL VENOM 56 card premium playing cards feature a secretive "Marked Deck" construction that gives you the ability to read your friends minds & perform many amazing card tricks. Yo...
The creature was all humanity hoped for: a sentient robot, with the capacity to self-improve by building itself new modules to solve the needs of the population, big and small. It was an endless so...
Suggested Age: 12 Years and UpType of Game: Strategy and War GamesPlaying Time: 1 Hour Choking Hazard Warnings: Small PartsNumber of Players: 2 PlayersPackage type: Full GameIn MERCS: Conflict each...
New information has come to light in the case of of the murder at Warwick's Manor!
Hidden Signs, the first card expansion for Mysterium, adds even more mystery and challenge to the investigation...
Shed new light on the strange events leading up to the ghost's death in Secrets & Lies, the second expansion for the breakout game of 2015 Mysterium. Using their gifts, the psychics' task is...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '