Set:
Modern Masters 2017
Type:
Instant
Rarity:
Common
Cost:
{4}{R}{R}
Thunderous Wrath deals 5 damage to any target.Miracle {R} (You may cast this card for its miracle cost when you dr...
Set:
Modern Masters 2017
Type:
Creature — Human Soldier
Rarity:
Uncommon
Cost:
{R}{W}
{T}: Target creature can't attack or block this turn.
"Hear that? Those notes mean we've arrived a...
Set:
Modern Masters 2017
Type:
Artifact Creature — Gargoyle
Rarity:
Uncommon
Cost:
{1}{W}{U}{B}
Flying
"Esper, like any work of art, can be truly appreciated only from a distance." —Te...
Set:
Modern Masters 2017
Type:
Sorcery
Rarity:
Common
Cost:
{3}{R}
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains ha...
Set:
Modern Masters 2017
Type:
Creature — Human Cleric
Rarity:
Uncommon
Cost:
{4}{W}{W}
When Urbis Protector enters the battlefield, create a 4/4 white Angel creature token with flying...
Set:
Modern Masters 2017
Type:
Creature — Vampire Rogue Noble
Rarity:
Common
Cost:
{2}{B}
Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn.
"I admit, I am a creatu...
Set:
Modern Masters 2017
Type:
Creature — Vampire Shaman
Rarity:
Uncommon
Cost:
{1}{B}{B}
Flying, deathtouch, lifelink
As they fought the Eldrazi, many vampires learned to live among h...
Set:
Modern Masters 2017
Type:
Instant
Rarity:
Uncommon
Cost:
{2}{W}{U}
Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, retu...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '