Set:
March of the Machine
Type:
Creature — Faerie Rogue
Rarity:
Rare
Cost:
{1}{U}
FlashFlyingWhenever an opponent draws their second card each turn, you draw a card.{3}{U}: Each player...
Set:
War of the Spark
Type:
Legendary Planeswalker — Jace
Rarity:
Rare
Cost:
{1}{U}{U}{U}
If you would draw a card while your library has no cards in it, you win the game instead.+1: T...
Set:
Duskmourn: House of Horror
Type:
Creature — Eye
Rarity:
Mythic
Cost:
{2}{U}
As an additional cost to cast this spell, exile six cards from your graveyard.FlyingAt the beginning of...
Set:
Modern Horizons 3
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{U}{U}
Return target spell or nonland permanent an opponent controls to its owner's hand.
The kami help travelers find pr...
Set:
Innistrad: Midnight Hunt Commander
Type:
Creature — undefined
Rarity:
Rare
Cost:
{4}{U}
FlyingOther Zombies you control have flying.Whenever one or more Zombies you control deal c...
Set:
Bloomburrow
Type:
Enchantment — Class
Rarity:
Rare
Cost:
{U}
(Gain the next level as a sorcery to add its ability.)When Stormchaser's Talent enters, create a 1/1 blue and red Otte...
Set:
Bloomburrow
Type:
Sorcery
Rarity:
Mythic
Cost:
{4}{U}{U}
Choose up to five {J} worth of modes. You may choose the same mode more than once. {J} — Draw a card.{J}{J} — Choose an ar...
Set:
Ravnica Remastered
Type:
Creature — Illusion
Rarity:
Rare
Cost:
{3}{U}
You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control, except ...
Set:
Modern Horizons
Type:
Creature — Shapeshifter
Rarity:
Rare
Cost:
{W}{U}
Changeling (This card is every creature type.)Whenever you or a permanent you control becomes the target of...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '