Set:
Future Sight
Type:
Creature — Vedalken Wizard
Rarity:
Common
Cost:
{1}{U}
Flash (You may cast this spell any time you could cast an instant.)When Vedalken Aethermage enters the ba...
Set:
Ravnica: City of Guilds
Type:
Instant
Rarity:
Common
Cost:
{U}{U}
Counter target instant or sorcery spell.Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library fo...
Set:
Shadowmoor
Type:
Sorcery
Rarity:
Common
Cost:
{1}{B}
As an additional cost to cast this spell, sacrifice a creature.Rite of Consumption deals damage equal to the sacrificed creatu...
Set:
Eventide
Type:
Creature — Beast
Rarity:
Common
Cost:
{G/U}
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Bogles are very tasty if you...
Set:
Time Spiral
Type:
Sorcery
Rarity:
Common
Cost:
{B}
Return target black creature card from your graveyard to your hand.Madness {0} (If you discard this card, discard it into exile....
Set:
Coldsnap
Type:
Snow Creature — Slug
Rarity:
Common
Cost:
{4}{R}
{S}: Thermopod gains haste until end of turn. ({S} can be paid with one mana from a snow permanent.)Sacrifice a cre...
Set:
Mirrodin
Type:
Artifact — Equipment
Rarity:
Common
Cost:
{1}
Equipped creature has "{T}: This creature deals 1 damage to any target."Equip {3} ({3}: Attach to target creature you ...
Set:
Future Sight
Type:
Sorcery
Rarity:
Common
Cost:
{1}{G}
If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuf...
Set:
Innistrad
Type:
Creature — Human Scout
Rarity:
Common
Cost:
{2}{W}
Flash (You may cast this spell any time you could cast an instant.)When Village Bell-Ringer enters the battlefie...
Set:
Time Spiral
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{2}{U}
Flash (You may cast this spell any time you could cast an instant.)Enchant creatureWhenever enchanted creature dea...
Set:
Betrayers of Kamigawa
Type:
Creature — Human Ninja
Rarity:
Common
Cost:
{2}{U}
Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefi...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '