Set:
March of the Machine
Type:
Creature — Faerie Rogue
Rarity:
Rare
Cost:
{1}{U}
FlashFlyingWhenever an opponent draws their second card each turn, you draw a card.{3}{U}: Each player...
Set:
Phyrexia: All Will Be One
Type:
Creature — Phyrexian Dinosaur
Rarity:
Mythic
Cost:
{4}{G}{G}{G}
This spell can't be countered.Trample, ward {4}, hasteToxic 4 (Players dealt combat...
Set:
The Lost Caverns of Ixalan
Type:
Creature — Vampire Demon
Rarity:
Mythic
Cost:
{1}{B}{B}{B}
FlyingIf an opponent would lose life during your turn, they lose twice that much life i...
Set:
The Lost Caverns of Ixalan
Type:
Creature — Vampire Demon
Rarity:
Mythic
Cost:
{1}{B}{B}{B}
FlyingIf an opponent would lose life during your turn, they lose twice that much life i...
Set:
Duskmourn: House of Horror
Type:
Creature — Eye
Rarity:
Mythic
Cost:
{2}{U}
As an additional cost to cast this spell, exile six cards from your graveyard.FlyingAt the beginning of...
Set:
Innistrad: Midnight Hunt Commander
Type:
Creature — undefined
Rarity:
Rare
Cost:
{4}{U}
FlyingOther Zombies you control have flying.Whenever one or more Zombies you control deal c...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '