Set:
Double Masters
Type:
Creature — Human Druid
Rarity:
Rare
Cost:
{G}
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.){T}: Add {G}...
Set:
Streets of New Capenna
Type:
Legendary Creature — Cat Demon
Rarity:
Mythic
Cost:
{1}{R}{G}{W}
Creatures you control get +1/+0 and have vigilance as long as you control three or mo...
Set:
Commander Legends
Type:
Legendary Creature — Human Druid
Rarity:
Mythic
Cost:
{6}{G}{G}
At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample u...
Set:
Time Spiral Remastered
Type:
Creature — Lhurgoyf
Rarity:
Mythic
Cost:
{1}{G}
Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness...
Set:
Eldritch Moon
Type:
Legendary Planeswalker — Tamiyo
Rarity:
Mythic
Cost:
{1}{G}{W}{U}
+1: Choose up to two target creatures. Until your next turn, whenever either of those creatur...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '