Set:
Dominaria United
Type:
Legendary Creature — Nightmare
Rarity:
Rare
Cost:
{1}{B}{B}
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, o...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Legendary Creature — Human Elf Druid
Rarity:
Rare
Cost:
{2}{G}
Tokens you control have "{T}: Add {G}."Choose a Background (You ca...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Legendary Creature — Tiefling Barbarian
Rarity:
Mythic
Cost:
{4}{R}
Whenever you attack, if it's the first combat phase of the tu...
Set:
Bloomburrow
Type:
Legendary Creature — Elemental Elk
Rarity:
Mythic
Cost:
{2}{W}{W}
When Beza, the Bounding Spring enters, create a Treasure token if an opponent controls more lan...
Set:
Shadows over Innistrad
Type:
Legendary Creature — Frog Horror
Rarity:
Mythic
Cost:
{3}{B}{G}
DeathtouchAt the beginning of your upkeep, sacrifice The Gitrog Monster unless you sac...
Set:
The Lord of the Rings: Tales of Middle-Earth
Type:
Legendary Creature — Halfling Rogue
Rarity:
Rare
Cost:
{W}{B}
Whenever a player casts their second spell each turn, you lose 1 l...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Legendary Creature — Human Elf Druid
Rarity:
Rare
Cost:
{2}{G}
Tokens you control have "{T}: Add {G}."Choose a Background (You ca...
Set:
Jurassic World Collection
Type:
Legendary Creature — Dinosaur Mutant
Rarity:
Rare
Cost:
{1}{B/G}{R}
Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it...
Set:
Kamigawa: Neon Dynasty Commander
Type:
Legendary Creature — Dog
Rarity:
Mythic
Cost:
{W}
Whenever another legendary permanent enters the battlefield under your control, put a +1/+...
Set:
Battlebond
Type:
Legendary Creature — Illusion
Rarity:
Rare
Cost:
{3}{U}
Partner with Pir, Imaginative Rascal (When this creature enters the battlefield, target player may put Pir...
Set:
Wilds of Eldraine
Type:
Legendary Creature — Faerie Noble
Rarity:
Mythic
Cost:
{2}{U}{B}
FlyingAs Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10....
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '