E: If you have at least 1 momentum, ready 1 foundation that has not been readied this Combat Phase. E: If you have 2 or more momentum, add the top card of your deck to your momentum. E: If you hav...
R Flip, flip 1 foundation: After your opponent plays a response ability on an attack card, cancel its effects. E (5+): Your attack gets +1 speed. Your Fury attack gets +1 damage.
Rarity:Rare
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E Discard the top 4 cards of your deck: This attack gets +4 speed or +4 damage. Deadlock E: This attack gets +3 to all keyword ratings printed on it.
Rarity:Ultra Rare
Number:52
Card Ty...
Combo E: Add 1 Tech attack from your card pool to your hand. Remove this attack from the game after it resolves. Deadlock E: Add the top card of your discard pile to your hand.
Rarity:Ultra Rar...
E: If you have at least 1 momentum, add the top card of your discard pile to your momentum. Deadlock E: This attack gets Multiple: 3.
Rarity:Rare
Number:33
Card Type:Attack
Resource...
R [Twice per turn]: After a keyword ability is played, ready this foundation. Playable hile committed. E Flip: If your printed hand size is less than your opponent's, your attack gets +2 damage.
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Set: Seventh CrossRarity: Ultra RareNumber: 24Description: Void E: Your opponent reveals their hand. Choose 1 card revealed this way and remove it. This attack gains all enhance abilities pr...
The adventures of the Bebop’s crew continue with these characters from the hit anime. Cause some grief to Spike and the rest of the crew with the incompetent Cowboy Andy; the revenge-seeking Gren; ...
Set: Cowboy BebopRarity: PromoNumber: 2Description: {CB01} R Remove: After your opponent plays an ability on their character for the second or greater time this turn, cancel its effects....
Set: Yu Yu HakushoRarity: RareNumber: 72Description: R Remove, remove 1 card from your discard pile with the word "Spirit" in its name: After your opponent plays an enhance ability printed on an...
Dungeons & Dragons Figurines of Adorable Power capture the most adorable side of your favorite monsters! The collection features some of the most iconic monsters you will encounter on your adve...
Dungeons & Dragons Figurines of Adorable Power capture the most adorable side of your favorite monsters! The collection features some of the most iconic monsters you will encounter on your adve...
Wubalubadubdub, Rick And Morty fans! Munchkin: Rick And Morty melds the monster-slaying and role-playing of classic Munchkin with cyborgs, aliens, demons, and other assorted gonzo dangers from the ...
The Northern Limit Territory… it is the domain of a witch with powerful illusion magic. Northern Enchantress is the second expansion for Heart of Crown, taking the action to the northernmost part...
BESM Fourth Edition core role-playing game book contains everything you need to create your anime and manga characters and start playing. No other books are required, though we have an entire expa...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '