Were Ito Takuya unfortunate enough to lose his heir, Ito Itsunagi, Ito Sadako might be worthy enough to take his place. Not as driven or arrogant as Itsunagi, she is exceptionally cunning and devio...
Sakaguchi’s relationship with her nest of snakes is different to the rest of the clan. The snakes are ammunition, projectiles to be expended and forgotten. Most die after being released from her se...
Orochi found Kaihime a worthy recipient of her gifts and bestowed upon this deadly samurai archer the means to carry out her will. Her keen eye and swift arm sew dead across the battlefield. Her ar...
Brave, strong and incredibly mobile Kenzo is the perfect soldier. Orochi’s touch has improved Kenzo’s ability to take the fight to the opponent and he does so with no care for his own safety. He st...
Welcome to the realm of Rokugan: a land of samurai and mystics, mad dragons and divine beings — a land where honor is stronger than steel. Here, the clans serve the Emperor and engage in courtl...
Veteran warriors in the Ito clan who achieve Gunso status receive spears to recognise this achievement. Ito warmasters fashion these lethal weapons to lacerate, disembowel and butcher enemy soldier...
Haruto is a rarity among the Ito as he is well-liked and often overlooked when others are targeted for familial assassination. Perhaps it’s because he seeks only to do his duty as a samurai? Thus r...
A 94 page, full colour book containing all of the Bushido, Risen Sun rules. Packed with art and graphic examples to make learning Bushido, Risen Sun a fun and intuitive experience.
Bushido is a game of savage battles, of cunning stratagems and last-ditch defences, and where debts of honour are paid in blood.
In Bushido, the fate of the world hangs not on armies but on individ...
For countless cycles the elders of the mountain have watched and waited, their quiet vigil in the high places of the world unbroken. Silently they have overseen the rise and fall of innumerable cla...
Once allied to the Takashi Clan during the Dragon Wars, the Minimoto now have their very own ambitions. There is a strange wind that winds its way through the Iron Mountains and their home Jyoto, a...
In the shadows and dark corners of the world, the worshippers of Yurei are gathering force. The many members of this Cult may not even be aware that they are serving the same dark masters, but serv...
Those that have faced it call it the ‘Savage Wave’, a wave that destroys virtually everything in its path. Hordes of Bakemono from beneath the Isles of Jwar being driven ever on by the command of t...
The thriving port of Jima is the beating heart of the Silvermoon Trade Syndicate’s operations. In recent generations the merchants of the Silvermoon Syndicate have been the trade life blood of the ...
The Takashi Clan have won the right to rule the Isles of Jwar. Despite the defeat of their sworn enemy in the Dragon Wars, they find themselves being summoned to arms yet again, as the Isles are pl...
The discovery of an ancient temple dedicated to the Snake God, Orochi, has set the Ito on a course of rebellion against the ruling Takashi Clan and their allies. At home on the jungle island of Izu...
Reaper Miniatures are perfect for RPG and tabletop games including Pathfinder, Dungeons and Dragons (any edition), Dragon Age, Castles and Crusades, Hackmaster, Frostgrave, and even Savage Worlds. ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '