Leading the Watch
The Night’s Watch will gladly take in anyone and everyone in order to bolster their ranks. They are evil-vigilant protectors of the Wall, keeping Westeros safe from the terrors t...
Protecting Westeros from whatever’s beyond The Wall.
In the far North, the brotherhood of the Night’s Watch keep an eye on any terrors that would assault Westeros. They are the unwanted. The lower...
Even the lowliest Lannister soldier has shining armor and weapons.
Of all the Great Houses of Westeros, there is none more wealthy and ready for war than the Lannisters. Wars are fought with money...
The Clegane’s Brigands Cavalry is Known for their Cruelty
“The Mountain that Rides” Gregor Clegane is well-known for his brutal nature in combat. The units fielded by his house are similarly known...
Crossbowmen extend the reach of a Commander across the battlefield.
When it comes to training soldiers, Crossbowmen require a lot less work than average. The real cost comes in the production of t...
More Options for Both New and Seasoned Players
House Lannister looks to maintain control of the Iron Throne and is willing to spend any cost in order to make it happen. Their coffers are open, and...
The Lannisters spare no expense when it comes to war.
This set gives House Lannister a new, stalwart unit for their formations. Armed with deadly spears and suited in sturdy armor, they may not be...
Unshakable Faith Can See a Man Through Any Conflict
The Poor Fellows do not wear fancy armor. Their weapons are whatever was close by when they headed into combat. But enemy Commanders that discou...
Technological breakthroughs can turn the tide of a war.
When in war, a Commander must take advantage of all of the technology at their disposal. Minor breakthroughs can provide a slight edge on th...
The Crannogman Trackers excel at taking down prey from afar.
In combat, hitting the enemy without them being able to hit you back is a very powerful ability. In the battles of Westeros, warriors a...
Strength and training are valuable, but never underestimate the power of loyalty
Some units can be judged on their military skills or strength, but in war, when another army is advancing, loyalty ...
A Cavalry Commander’s Worst Nightmare on the Battlefield
One of the worst things a cavalry charge can encounter is a bulwark of troops in tight shield wall formation with spears leveled to impale ...
One of House Stark’s Most Loyal Bannermen Marches to War
House Stark has many faithful bannermen that gladly march to war alongside the major house. One of the most stalwart allies is House Karsta...
More Options for Both New and Seasoned Players
House Stark is known for extolling integrity, justice, and loyalty. Those that flock to the Direwolf’s Banner feel that what they are fighting for is...
The Trappers Are Masters of Disruption
House Greyjoy isn’t entirely concerned with taking the Iron Throne during the latest war in Westeros. However, they’re certainly going to take the opportunit...
No army serves its king by blundering blindly about the countryside. The more skilled their scouting forces, the better a commander can distribute their troops for an impending attack. The Crownla...
House Baratheon’s doctrine of heavy arms and heavier armor serves well to make their force into a walking fortress. Difficult to assault and deadly to ignore, enemies find themselves in a conundrum...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '