In the Magic: The Gathering – Arena of the Planeswalkers, players customize the battlefield by designing the map then placing terrain and powerful glyphs. Then players choose one of five different ...
The guild intrigues of Cadwallon: City of Thieves grow even richer with the treasure trove of new adventures, characters, equipment, and Arcana in The King of Ashes Expansion! Rumors claim the newl...
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The next title in the bestselling Pandemic System set during the time of the popular Star Wars: The Clone Wars.
Players take on the roles of heroic Jedi, each with powerful and unique abil...
In Witch Slapped, you are an evil witch looking to set up your gingerbread house in a dark forest and start gobbling up local children. Upon arrival, you discover some other witches have had ...
Dare to enter Dragonwood! Deep in the heart of this mythical forest lurk angry ogres, giggling goblins, and even the famed and fearsome fire-breathers themselves!
In Dragonwood, you collect s...
I CAN’T EVEN is a series of card games that all share one rule: The player with the highest odd score wins! For example, if the game ended with players at 9, 16, 20, and 22 points, the player...
A classic rummy game with robots for categories instead of suits! Playful illustrations add to the fun. | For ages 5 and up | Cards are 3.25" x 4.5" | Instructions included Note: This game may have...
You are the leader of one of the 7 great cities of the Ancient World. Gather resources, develop commercial routes, and affirm your military supremacy. Build your city and erect an architectural ...
Valiant heroes, vanquishers, stand up to protect good people from evil villains beyond the reach of the law. Vanquishers work in the shadows, cutting down evil wherever it can be found, but they mu...
The walls come a-crumblin' down! With the help of some powerful trumpets you can make it happen—but be warned, so can everyone else. To win this card game, you must quickly and cleverly build up yo...
As ruler, it's up to you to build the mightiest realm in the world! Will you choose to follow military tactics and sweep away all in your path with a massive army? Will you turn towards sorcery and...
Choose your techniques, pump up the crowd, and climb the ladder to claim the Money in The Bank Briefcase!From the designers of Rock, Paper, Wizard comes an all-new game of Striking, Showboating, an...
A fast-paced light-strategy worker placement board game about paleontology for 2-5 players.
Players use their Paleontologist, Grad Student and Field Assistant workers to gather fossils, do resea...
A rich new world has opened up. Resources are plentiful, the economy is booming, and the capital city of this new world is expanding like never before! Even though many corporations scramble to sta...
Somnium: Rise of Laputa is a light tableau building game with fun combos and synergies for 2 to 4 players with easy-to-learn rules and exciting game-play, all under the 15 minutes.In Somnium: Rise ...
Ages: 12 and up4-8 playersPlaying Time: 15-30 minutesDeluxe edition includes bigger box, 4 limited edition ray gun models, and 8 reversible player mats. As the city of Euphoria was being establishe...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '