Set:
Guilds of Ravnica
Type:
Creature — Human Warrior
Rarity:
Common
Cost:
{2}{R}
"I spent some time in the Legion, but I'm done taking orders all day."
Set:
Guilds of Ravnica
Type:
Creature — Elemental
Rarity:
Common
Cost:
{1}{R}
TrampleWhenever you cast an instant or sorcery spell, Fire Urchin gets +1/+0 until end of turn.
Rain runof...
Set:
Guilds of Ravnica
Type:
Creature — Human Soldier
Rarity:
Common
Cost:
{1}{R/W}
As long as it's your turn, Fresh-Faced Recruit has first strike.
"Hold on to your ideals. They'll be...
Set:
Guilds of Ravnica
Type:
Creature — Viashino Soldier
Rarity:
Common
Cost:
{3}{R}{W}
Garrison Sergeant has double strike as long as you control a Gate.
In the Legion, no flagpole is...
Set:
Guilds of Ravnica
Type:
Artifact Creature — Gargoyle
Rarity:
Uncommon
Cost:
{6}
FlyingGatekeeper Gargoyle enters the battlefield with a +1/+1 counter on it for each Gate you contr...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '