Also known as cyanoacrylate - this is super glue at its best. Medium thickness and high quality, this Super Glue is ideal for miniatures, basing and small parts due to its precision tip. Works grea...
An innovative commander works with the tools at hand to unleash victory. The Ad Hoc Star's unusual combination of 'Mechs requires a commander to stretch their skills to new levels of battlefield ac...
Clan commanders lead from the front, orchestrating the chaos of the battlefield like a game of chess even as they pilot the deadliest OmniMechs and personally crush their enemies.Unleash the Clan C...
The Clan Elemental Star includes five hex-based Elemental miniatures (no assembly required). Perfect for Battle Tech and Alpha Strike action!Plastic components.Contents:5 Miniatures
Miniatures are ...
A withering fusillade of firepower from the Clans' technologically advanced OmniMechs can cut a swath through even the mightiest wall of defenders. The superior firepower of these designs gives a C...
These 'Mechs spack the firepower to crush any resistance, whether at long-range or in the close confines of a forest or urban environment. Deploy the Heavy Battle Star when the heavy work of absolu...
Common Clan knowledge holds that OmniMechs are superior to second-line BattleMechs. But these 'Mechs break that rule, offering a lethal combination of armor and firepower that can give any OmniMech...
Few cna stand against the withering fury of a full-on Clan assault, a near-perfect blend of speed and brutality. Pinpoint accuracy meets the crash of heavy metal as the Warriors of Kerensky press r...
Even the largest engagements are often won by small-scale knife fights and hit-and-run tactics. The Striker Star is the perfect amalgam of high speed, high maneuverability, and just enough punch to...
It's all too easy to underestimate these OmniMechs. But in the right MechWarrior's hands, and under the purview of an open-minded commander, these designs provide the support needed to turn a conte...
Centuries-old designs hailing from the original Star League, these venerable 'Mechs have passed the test of time. The Battle Level II is a hammer than any savvy field commander can wield with bruta...
Centuries-old designs, these favored BattleMechs originally appeared during the time of the legendary Star League. They continue to prove their worth across the long years of war, from the Inner Sp...
The Eridani Light Horse are an elite mercenary outfit boasting one of the longest histories and the deepest traditions in the Inner Sphere. From their origins with the Star League Defense Force, th...
In 2439 the Terran Hegemony unleashed the Mackie—the first BattleMech—setting off an arms race across the Inner Sphere. The Proliferation Cycle anthology tells the story of how all six Houses e...
Whether its a running battle, a defensive stand, or an all-out planetary invasion, Hansen's Roughriders will always be in the thick of it. They get the job done regardless of how dirty they get in ...
Across centuries of warfare, a handful of 'Mechs rose to iconic status on the battlefields of the Inner Sphere. Known - and coveted - by all MechWarriors, these tried-and-true 'Mechs are at the hea...
Reinforcements!Some battles can only be won by moving into the teeth of the fight. These BattleMechs give MechWarriors the armored protection and lethal firepower to lead from the front and take th...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '