E Discard the top 4 cards of your deck: This attack gets +4 speed or +4 damage. Deadlock E: This attack gets +3 to all keyword ratings printed on it.
Rarity:Ultra Rare
Number:52
Card Ty...
Set: Seventh CrossRarity: Ultra RareNumber: 5Description: R [Card Pool] [Twice per turn]: After you discard any number of momentum, add 1 card from your hand to your momentum. E Discard 1...
Set: Yu Yu HakushoRarity: RareNumber: 4Description: E Discard 1 card: Your opponent discards 1 card at random, then both players draw 1 card. E: If your opponent has discarded a card this tur...
Set: Street Fighter vs. DarkstalkersRarity: RareNumber: 25Description: R Destroy: After your opponent plays an attack, draw 1 card. Playable while committed. R Remove: After your opponent...
Set: Mega Man: Battle for PowerRarity: RareNumber: 70Description: R Destroy: After your opponent plays an ability on 1 of their foundation or assets that has been played at least twice this ...
E: If you have at least 1 momentum, add the top card of your discard pile to your momentum. Deadlock E: This attack gets Multiple: 3.
Rarity:Rare
Number:33
Card Type:Attack
Resource...
Set: Yu Yu HakushoRarity: Ultra RareNumber: 5Description: E: Draw X cards. X is equal to the number of cards your opponent has discarded this turn. Deadlock E: Your opponent discards 3 cards.Ca...
Set: Cowboy BebopRarity: RareNumber: 115Description: R Flip: After your opponent discards any number of momentum as a cost, they must add 1 card from their hand to their card pool face d...
Set: Cowboy BebopRarity: PromoNumber: 2Description: {CB01} R Remove: After your opponent plays an ability on their character for the second or greater time this turn, cancel its effects....
Set: Seventh CrossRarity: RareNumber: 44Description: R [Card Pool] [Twice per turn]: After you discard any number of momentum, add 1 card from your hand to your momentum. E Discard 1 mome...
E: You may discard 1 card with 2 or more keywords from your card pool in addition to momentum to pay the cost of this attack's multiple ability.
Rarity:Platinum Rare
Number:106
Card Typ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '