Set: DLC06Rarity: PromoNumber: 7Hand Size: 7Vitality: 20Description: E Flip 1 foundation: If the next card you attempt to play is a copy of a card in your card pool, it ignores progressive diffi...
Set: Mega Man: Battle for PowerRarity: RareNumber: 62Description: R: After your Ready Phase, your opponent reveals 1 random card from their hand. If it is a high block, they discard it and draw ...
Set: Seventh CrossRarity: UncommonNumber: 37Hand Size: 5Vitality: 33Description: R: After you play a character card, draw 1 card. E Add 1 character card from your card pool to your staging area...
Set: SoulCalibur VI: Libra of SoulsRarity: RareNumber: 5Description: F [Card Pool]: Play this attack. Flip this attack after it resolves. Only playable if you have 2 or more characters in yo...
Set: Street Fighter vs. DarkstalkersRarity: Ultra RareNumber: 31Description: E: Add 1 of your opponent’s foundations to their momentum. Your opponent adds 1 of your foundations to your m...
Set: Red Horizon Blood OmenRarity: RareNumber: 141Description: E: Add 1 card from your hand to your momentum.Card Type:AttackResource: Air Fire VoidControl: 3Difficulty: 3Block Modifier: 1Block ...
Set: Street Fighter vs. DarkstalkersRarity: Ultra RareNumber: 5Description: Face down cards do not count towards progressive difficulty to play this card. R [Card Pool] Remove 1 f...
Set: Seventh CrossRarity: PromoNumber: 1Hand Size: 6Vitality: 29Description: E [Your attack] Discard 1 card from your opponent's card pool: Build the top card of your deck face down. R: After yo...
Set: DLC02Rarity: PromoNumber: 4Hand Size: 5Vitality: 35Description: E [Twice per turn]: Your opponent commits 1 foundation. If that foundation is face down, add it to their card pool. F Commit:...
Set: Street Fighter vs. DarkstalkersRarity: Ultra RareNumber: 74Description: E: Reduce your attack’s damage to 0. Your next non-Throw attack this turn gets +X damage. X equals double thi...
Set: Street Fighter 30th AnniversaryRarity: RareNumber: 149Description: R [Card Pool]: After you play this card, cards cannot leave your opponent's card pool or discard pile for the rest of ...
Set: Mega Man: Battle for PowerRarity: RareNumber: 59Description: First E: Seal this attack. Add the top card of your deck to your momentum.Card Type: AttackResource: Air Death GoodControl: 3Dif...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '