Set:
Duel Decks: Blessed vs. Cursed
Type:
Instant
Rarity:
Rare
Cost:
{2}{W}
Exile any number of target creatures you control. Return those cards to the battlefield under their owner's ...
Set:
Stronghold
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{G}
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put th...
Set:
Ravnica Allegiance
Type:
Enchantment
Rarity:
Rare
Cost:
{3}{G}
Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another ...
Set:
Double Masters
Type:
Artifact
Rarity:
Rare
Cost:
{5}
At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under y...
Set:
Mystery Booster
Type:
Artifact Creature — Phyrexian Shapeshifter
Rarity:
Rare
Cost:
{3}{U/P}
({U/P} can be paid with either {U} or 2 life.)You may have Phyrexian Metamorph enter t...
Set:
Lorwyn
Type:
Artifact
Rarity:
Rare
Cost:
{3}
Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it.At the beginning of ...
Set:
Shadows over Innistrad
Type:
Creature — Zombie Giant
Rarity:
Rare
Cost:
{2}{B}
Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your gra...
Set:
Urza's Saga
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{G}{G}
Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
"We have more sprou...
Set:
Eldritch Moon
Type:
Creature — Zombie
Rarity:
Rare
Cost:
{B}
{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token.Tap three untapped Zombies you control: You draw...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '