Set:
The Brothers' War Retro Artifacts
Type:
Artifact — Equipment
Rarity:
Uncommon
Cost:
{2}
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities yo...
Set:
Kaladesh Inventions
Type:
Artifact
Rarity:
Mythic
Cost:
{0}
Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand.{T}: Add one...
Set:
Urza's Legacy
Type:
Enchantment
Rarity:
Uncommon
Cost:
{2}{W}
Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that d...
Set:
Phyrexia: All Will Be One
Type:
Legendary Creature — Phyrexian Praetor
Rarity:
Mythic
Cost:
{4}{W}
VigilanceIf a permanent entering the battlefield causes a triggered ability of a...
Set:
Bloomburrow
Type:
Legendary Planeswalker — Ral
Rarity:
Mythic
Cost:
{2}{U}{R}
Whenever you cast a noncreature spell, put a loyalty counter on Ral, Crackling Wit.+1: Create a 1/1 b...
Set:
Arabian Nights
Type:
Sorcery
Rarity:
Rare
Cost:
{W}{W}
Players play a Magic subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half their...
Set:
Aetherdrift Special Guests
Type:
Artifact
Rarity:
Mythic
Cost:
{0}
Imprint — When Chrome Mox enters, you may exile a nonartifact, nonland card from your hand.{T}: Add one mana of ...
Set:
Commander Legends
Type:
Artifact
Rarity:
Mythic
Cost:
{0}
{T}, Sacrifice Jeweled Lotus: Add three mana of any one color. Spend this mana only to cast your commander.
Set:
Commander 2013 Oversized
Type:
Legendary Creature — Giant Soldier
Rarity:
Mythic
Cost:
{3}{W}{U}{B}
At the beginning of your upkeep, you gain 2 life.Whenever you gain life, you ma...
Set:
Judge Gift Cards 2011
Type:
Artifact
Rarity:
Rare
Cost:
{0}
At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.{T}: Add {C}{C}.
Set:
Outlaws of Thunder Junction: Breaking News
Type:
Instant — Trap
Rarity:
Mythic
Cost:
{2}{U}{U}
If an opponent cast three or more spells this turn, you may pay {0} rather than pay ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '