Skyrim: Call to Arms - Core Rules

Skyrim: Call to Arms - Core Rules

Skyrim: Call to Arms - Core Rules

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It is the time of the Dragonborn. Battle rages across the forests, plains and mountains of Skyrim as Imperials and Stormcloaks fight for supremacy. In ancient barrows, the restless dead rise from their sleep. Skeletons and fearsome Draugr jealously guard their treasures from bands of delving adventures.

Elder Scrolls: A Call to Arms is an adventure wargame set in the world of Tamriel. Gather your heroes and venture into Draugr haunted tombs and ruins, searching for treasure and glory. Or, fight the Civil War as the Stormcloaks and Imperials battle for the future of Skyrim.

This Core Rules set contains all the rules you need for exciting solo and co-operative delves, or 2 player battles with AI adversaries hindering both players. Begin your adventures in Tamriel with this essential boxed set. Containing the full rules of Elder Scrolls Call to Arms plus the dice and tokens required, including the units cards for the Bleak Falls Delve, Imperial Faction Starter and Stormcloaks Faction Starter sets.

Contents:
228 Cards:
5 Hero Cards
13 Follower and Adversary Cards
6 Faction Reference Cards
200+ Quests, Events, Traps, Items and Spell Cards
13 Custom Dice
1 White Skill dice
3 Green Accuracy dice
3 Black Effect dice
3 Red Effect dice
3 Yellow Effect dice
2 die cut counter sheets
104 page complete Core Rules
44 page Quest Book with 12 missions
16 page Escape From Helgen Quickstart guide

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