Set:
Ravnica Allegiance
Type:
Creature — Ooze
Rarity:
Mythic
Cost:
{3}{G}{G}
When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token.At the beginning of your ...
Set:
Legends
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{U}
Choose target creature. If a spell or ability that targets that creature would cause a source to deal damage to that creature t...
Set:
Scourge
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{B}{B}
Whenever a creature enters the battlefield, destroy it.{0}: Destroy Lethal Vapors. You skip your next turn. Any player may a...
Set:
Time Spiral
Type:
Sorcery
Rarity:
Common
Cost:
{B}
Return target black creature card from your graveyard to your hand.Madness {0} (If you discard this card, discard it into exile....
Set:
Lorwyn
Type:
Creature — Elf Warrior
Rarity:
Uncommon
Cost:
{1}{G}
As an additional cost to cast this spell, reveal an Elf card from your hand or pay {3}.Deathtouch (Any amount of ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '