The Builders are Ready to Take the Field to Protect Westeros
The Builders are the designers, engineers, and craftsmen that keep the Night’s Watch stocked with arms and armor, as well as create and...
Swift strikes from nimble attackers can fell any foe.
Speed is often the deciding factor in combat. The one that can get in a good, strong strike against their opponent will be at an advantage for...
The Night’s Watch is ready to protect Westeros.
In the far North, at the very edge of civilization in Westeros, the Night’s Watch tirelessly guard The Wall against any and all incursions. Formed f...
Death Silently Stalks the Battlefield
A battlefield is an extremely noisy place. The clash of metal on metal. The thundering of the cavalry’s hooves. The screams of death. The Silenced Men, howeve...
Do Fear the House Harlaw Reapers
The sigil of House Harlaw is a silver scythe. The House Harlaw Reapers have taken that sigil and turned it into an actual weapon of war. Agricultural scythes make ...
The Major Players in House Greyjoy Take to the Field
While the Lannisters, Starks, Baratheons, and factions within Westeros are busy fighting over the Iron Throne in King’s Landing, House Greyjoy ...
The Stag Rides to Battle
The Stag Knights are House Baratheon’s finest unit. Their ranks are made up of nobles, each bearing the signature horned him as a sign of their station. Their armor is som...
The R’hllor Lightbringers Rain Fire Down Upon Stannis’ Enemies
House Baratheon is well known for equipping their troops in some of the heaviest armor found on the battlefields of Westeros. While o...
The Lord of Light’s Servants Go to War
The R’hllor Faithful bring their conviction in their god to the battlefield in service of Stannis Baratheon. These holy warriors anoint their blades in sacre...
These Landless Knights Give Their Aid to Those Willing to Pay
There are many nobles in Westeros that don’t directly belong to any of the major or even minor Houses. They may have a title and some ...
Arguably the Best Crossbowmen that Money can Buy
You want to get good value for your money. No commander wants to spend all their money on a mercenary unit that can’t fight and will turn and run t...
It doesn’t take well-armed and armored troops to create an army.
The bulk of the Free Folk forces are made up of the everyday people of the various tribes. They don’t have fancy metal armor. They ...
The Free Folk are marching to war.
The Free Folk in the north care not for the squabbles of the various Houses south of The Wall. These nomadic tribes will go where they please. And recently, they...
There are giants that walk among us, and woe to those that stand in their way
There are many strange and mystical creatures in the lands of Westeros. The Giants are among them. These massive creat...
Enhance your collection with our premium foil card sets. Each set features stunning, high-quality foil cards that add a touch of brilliance to your deck. Perfect for collectors and players alike!Pi...
Five punchboards representing two armies of nearly eighty Unit and Command counters each.Two maps that form a large Strategic BattleForce map; laminated, the back side can be used to create your ow...
A staple of every Old West frontier town, the rough and rugged Frontier Doc has been around and seen things most people wouldn’t believe. Though academic by nature, these crafty and resourceful med...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '