Set:
Time Spiral Remastered
Type:
Instant —
Rarity:
Rare
Cost:
{W}
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana...
Set:
Strixhaven: School of Mages
Type:
Creature — Human Cleric
Rarity:
Rare
Cost:
{R/W}{R/W}{R/W}{R/W}
Attacking creatures you control have double strike.
"So you see, the reckless bat...
Set:
Zendikar Rising
Type:
Sorcery // Land
Rarity:
Mythic
Agadeem's Awakening Sorcery XBBB Return from your graveyard to the battlefield any number of target creature cards that each ha...
Set:
Innistrad Remastered
Type:
Creature — Plant
Rarity:
Rare
Cost:
{3}{B}
Defender{T}: Exchange target opponent's life total with Tree of Perdition's toughness.
There will be no absol...
Set:
Phyrexia: All Will Be One Commander
Type:
Artifact — Equipment
Rarity:
Rare
Cost:
{3}{R}{R}
For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creat...
Set:
Phyrexia: All Will Be One Commander
Type:
Instant
Rarity:
Rare
Cost:
{2}{W}{W}
Convoke (Your creatures can help cast this spell. Each creature you tap while casting thisspell pays...
Set:
Duskmourn: House of Horror
Type:
Creature — Eye
Rarity:
Mythic
Cost:
{2}{U}
As an additional cost to cast this spell, exile six cards from your graveyard.FlyingAt the beginning of...
Set:
Assassin's Creed
Type:
Legendary Creature — Human Artificer
Rarity:
Mythic
Cost:
{2}{U}
{3}{U}{U}: Until end of turn, Thopters you control have base power and toughness X/X, where...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '