In a dark and claustrophobic deep sea mining site, the uncovering of a mysterious “Sphere” is dragging everyone nearby into the endless madness. The fears deep within one’s mind are amplified and t...
Deep Madness: Endless Nightmares is an expansion for Deep Madness. It was originally announced as three separate items, called Fathoms Dark, Fevered Dreams and Expectant Terrors.
There is more to t...
How many horrors can be fit into one box? Let's find out. Uncounted Horrors contains all of the Kickstarter-exclusive content unlocked during the Deep Madness campaign. It includes the limited-edit...
(Published August 2012)
The Player’s Handbook has all the rules players need to create characters, select equipment, and engage in combat with a variety of supernatural and mythical foes.These 3.5...
Sandy Petersen’s Cthulhu Mythos for 5E is a comprehensive hardcover role-playing supplement that expands the horror genre within Dungeons & Dragons. Published by Petersen Games in 2018, this...
A hotbed of adventure awaits in the rolling maelstrom of the Elemental Chaos - a tumultuous plane of primordials, titans, elementals, slaads, and demons. From the City of Brass to the githzerai mon...
From the makers of The Lost Lands comes The Lost Book of Spells. Over the ages, many spells have languished in musty tomes, crumbling scrolls, and near-forgotten lore. But no more! Our scholars hav...
This is a softback supplement for the 4th edition of Dungeons & Dragons, published in 2011! It is intended for Dungeon Masters primarily. Note: This book has been previously owned and the price...
This is a softback supplement for the 4th edition of Dungeons & Dragons, published in 2011. It is intended for characters levels 7th to 23rd level. Note: This book has been previously owned and...
This is a 4th edition Dungeons & Dragons core rulebook published in June 2008 and only compatible with that edition of D&D.
BNote: This book has been previously owned and the price reflect...
What do you believe ?There's more to faith than simplychoosing a god. In the Pathfinder campaign setting, dozens of different religions, traditions, and philosophies war for people's heartsand min...
The King of Spring has been enspelledAnd wanders in the green.The Queen of Spring put on her MaskAnd walks a path unseen.The Knight of Spring is dressed in goldAnd guards the maiden’s dream.The K...
All the leaves are yellow,All the grass is brown.All the nights are longer,Sun goes down.Crows are in the branches,Wolves are in the wild.Others in the shadows,Goodbye, child.--AnonymousThis book...
The winter light is pale and brightAnd so the serpent basks,The Beast is bowed beneath the plow,The djinn rest in their flasks,The craftsman's made to fit his trade,The workers match their tasks,...
"Child, we do not hate you for being born who you are. Each of us was born of wolf and man, and marked by the moon harlot with her silver when the change came on us. We cannot hate you because you ...
An original tabletop roleplaying game inspired by David Lowery's fantasy film The Green Knight. (By A24)
A Quest For Honor Starter Set includes: Game Master's Guide (with Rules of Play, Official En...
In The Wizard of Oz Adventure Book Game, players work together to complete challenges and turn the pages of a unique game board book that allows you to relive the magic of The Wizard of Oz. Con...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '