Tanares Adventures is a massive cooperative, semi-open-world expansion for the miniatures skirmish game Arena: The Contest. (Arena: the Contest not required for play)This is designed for 1 - 8 play...
Gather your team! The game is simple but the struggle is real. Pressure mounts with each advancing round. stay on track through mishaps and laughter as your team strives for perfection in this clas...
“The name’s Bond. James Bond.”
Welcome to Legendary: James Bond 007! In this game 1-5 players can play four classic Bond movies: Goldfinger, The Man With The Golden Gun, GoldenEye, or Casino Roy...
Sentinel Tactics: The Flame of Freedom is a tactical combat game that uses a hex grid map to represent terrain. Each player controls one or more heroes or villains, each of which has unique powe...
Build a Unicorn Army. Betray your friends. Unicorns are your friends now.
Unstable Unicorns is a strategic card game about everyone’s two favorite things: Destruction and Unicorns!
Learn how uns...
An abandoned bardic college plagued by alluring ghostly music.A remote woodland guarded by overgrown carnivorous denizens.An ancient volcano awakened by an extraplanar portal at its heart.Inside th...
(for the Morpheus Engine)
Ragnarok is a campaign-driven skirmish game in which players form a Viking war clan seeking to prove itself worthy of becoming the new pantheon. The use of a mechanic call...
From Osprey Wargames!
A tabletop miniatures game of intense starship combat between fleets of powerful cruisers, sleek destroyers, and agile fighters.
A Billion Suns is a wargame of interstellar c...
Whether you need creepy crawlies to haunt the dark places or sinister visitors to make your favorite fantasy city come alive, Tome of Beasts 3 has what you’re looking for! From swamps to arctic tun...
Narcos: The Board Game, which is based on the television series Narcos, puts players in the roles of the series' most powerful characters and factions as they rewrite the story behind the rise a...
How do you take the perfect picture of a group of people if you only have one try? Each character has different wishes. Some want to be at the front of the picture; some want to stand next to anoth...
In War of the Ring, one player takes control of the Free Peoples (FP), the other player controls Shadow Armies (SA).
Initially, the Free People Nations are reluctant to take arms against S...
Originally published: 1991A historical reference guide for players and dungeon masters in AD&D 2e!
Note from Wizards of the Coast: We (Wizards) recognize that some of the legacy content ...
Player's Handbook Rules Supplement for the AD&D 2e Class "Bard" Originally published: 1992
Note from Wizards of the Coast: We (Wizards) recognize that some of the legacy content availab...
Player's Handbook Rules Supplement for the AD&D Class "Fighter" Originally published: 1995
Note from Wizards of the Coast: We (Wizards) recognize that some of the legacy content availab...
This is a non-binded book with folio cover & 2 sections inside - Book I: Adventure Design by Aaron Allston and Book II: Forms BookOriginally published: 1988
Note from Wizards of the Coa...
"This is the third of the series of world famous AD&D role-playing aids. It is the ideal vehicle of imagination for intermediate through advanced players and referees, ages 10 & up." -- ...
"Become part of the oldest continuous fantasy campaign as you explore parts of Oerth never seen before. Learn about Greyhawk's deities, heroes, monsters, arcane items, magic spells, and much muc...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '