Oriental Adventures is the title shared by two hardback rulebooks published for different versions of the Dungeons & Dragons fantasy roleplaying game. Originally published: 1985Authors: Gary...
Originally published: 1989 "A preview of the most eagerly awaited event in roleplaying history! Why the revision? What's being changed? What's been added? How will the changes affect your campai...
In Monarch you play as an heir to the throne. Your mother, the Queen, has lived out her years and will soon pass on the crown. The time has come for you and your siblings to demonstrate yo...
Originally published: 1987Author: Tacy Hickman & Magaret Weis
Note from Wizards of the Coast: We (Wizards) recognize that some of the legacy content available on this website does not r...
Originally published: 1986Author: Douglas Niles
Note from Wizards of the Coast: We (Wizards) recognize that some of the legacy content available on this website does not reflect the values ...
In Channel A, players compete at presenting anime TV show ideas.Shows are based on two premises selected by one player from a set of five randomly chosen premises. Each player selects up t...
You're working for the little flower shop in the heart of the village. To attract customers, you'll need to arrange the most beautiful display of flowers in the shop's window.
The Little F...
This listing is for the base game and all expansions.
All Hands on Deck!
There's adventure to be had on the high seas when a group of press-ganged pirates becomes embroiled in the plots and plunder...
Players: 2-8 | Ages: 8-99 | Minutes: 30-45
With mechanics derived and then enhanced from classic trick taking games, Skull King is considered by many to be the ruler of all bidding games!
Predict e...
Players control a group of settlers taming the lands of medieval Catan
Use the unique card mix to create a map of your own principality, then explore and settle new lands,
Cunning and a dash of...
Can you name the five Great Lakes in 30 seconds? Sure, but can you name five things you shouldn't say to your boss? That's the idea behind this quick-thinking team trivia game. When it's your team'...
"Pirates prey upon Spanish Galleons, Adventurers searh for buried treasure, and the dead walk the street of Port-au-Prince -- this is the world of Skull & Bones. If you are looking for swashbuc...
Published in 2001 for D&D 3.0 edition.
Note from Wizards of the Coast: We (Wizards) recognize that some of the legacy content available on this website does not reflect the values of the Dunge...
Complete First Edition includes 2 full color playmats and all 10 character decks! 2 Players, Approx 30 min Playtime, recommended for 10+ years old & up! Note: This game may have been previously...
Adventure In a Dark World of Deep Magic!
It is an age of war. Civilization slowly gives way to encroaching wilderness, and once-mighty empires now lie beneath the waves. Only magic and the warmth o...
The Accursed Linger...
Beyond the reach of death, perverse and profane, they watch, and wait, and grow hungry…
Ultimate Bestiary: The Dreaded Accursed presents a variety of the classic undead and c...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '