While this card is ready in your stage, your Spell attacks get +1 damage. If your character is a Mage or Warden, rival effects cannot flip your Spell attacks or cause them t...
While this card is ready in your stage, your health cannot be reduced below 1 by rival effects.Enhance: Your rival's attack gets -1 damage.Response : After an attack deals da...
While this card is ready in your stage, your health cannot be reduced below 1 by rival effects.Enhance: Your rival's attack gets -1 damage.Response : After an attack deals da...
Enhance: Your Ranged attack gets +1 speed. If you have an action in your card pool, you may change that attack's zone.Response : After your Ranged attack deals damage, your r...
Enhance: Your Ranged attack gets +1 speed. If you have an action in your card pool, you may change that attack's zone.Response : After your Ranged attack deals damage, your r...
If your character is a Champion, this card gets -1 difficulty.Enhance : Seal 1 rival foundation.Response : After you take 5 or more damage from an attack, your rival must play ...
If your character is a Champion, this card gets -1 difficulty.Enhance : Seal 1 rival foundation.Response : After you take 5 or more damage from an attack, your rival must play ...
If a rival attacks your character and deals no damage, add 1 Charged counter to this card.Inventor/Thief Enhance: This attack gets -1 speed.Enhance , Remove all Charged counters...
If a rival attacks your character and deals no damage, add 1 Charged counter to this card.Inventor/Thief Enhance: This attack gets -1 speed.Enhance , Remove all Charged counters...
Form: Commit 1 rival non-character card. You may spend 1 momentum. If you do, commit your rival's character instead.Response [Card Pool]: After a block is played, the next attack...
Form: Commit 1 rival non-character card. You may spend 1 momentum. If you do, commit your rival's character instead.Response [Card Pool]: After a block is played, the next attack...
The first copy of "I Would Like to Rage!" you play each turn does not count toward progressive difficulty.Form: Add 1 Rage counter to your character for each of your momentum. Dra...
The first copy of "I Would Like to Rage!" you play each turn does not count toward progressive difficulty.Form: Add 1 Rage counter to your character for each of your momentum. Dra...
While this card is in your stage, your character is a Warden.First Enhance, Flip 1 foundation: Unflip 1 foundation.
Rarity:Rare
Number:170/211
Card Type:Backup
Resou...
While this card is in your stage, your character is a Warrior.Response Add this card to your card pool: After your Weapon attack is blocked, add it to your hand.
Rarity:Rare
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If your character is Taryon Darrington, this card gets -2 difficulty.Enhance : Ready 1 other asset.Enhance [Tenacious] Remove: If this attack's damage is greater than your current he...
Enhance [Once per turn] Discard 1 card: Draw 1 card.Brawler/Champion Response Flip: After your attack is completely blocked, ready 1 foundation that has not been readied this Combat ...
Enhance: Your Kick, Punch, and/or Slam attack gets +1 damage.Brawler Enhance: This attack with difficulty 4 or less gets -1 speed. (Only playable if your character is a Brawler.)
R...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '