Brawler Blitz: This attack gains Slam. (Only playable if your character is a Brawler.)Response: After this attack deals less than printed damage, draw 1 card and ready 1 foundation tha...
Blitz: If your rival has 8 or more ready foundations, this attack gets +2 to its Stun rating.Response: After this attack is blocked, add the top card of your rival's deck to their card ...
Response Sacrifice: After an attack is played, seal it.(Unique—While this card is in your stage, if there are 2 or more copies of it in your stage, sacrifice 1 of them.)(Seal—A card that...
Response Flip: After your rival plays a non-character ability that draws any number of cards, cancel it.
Rarity:Rare
Number:141/211
Card Type:Foundation
Resource:Void
C...
Blitz Flip 1 foundation: Choose 1 foundation in your stage and 1 rival foundation. The foundation in your stage gains all abilities on the chosen rival foundation until the end of this tur...
Blitz: If your rival has 15 or more cards in their discard pile, this attack gets +2 speed and +2 damage.Thief Blitz: Your rival mills cards until they mill an attack. (Only playable if you...
Response : After you play an attack, it gets +3 damage.: After you play an attack, it gets +3 damage.Champion Response [Tenacious] Remove: After you pass a check against a difficulty of 7 or...
Enhance : Add 1 other card from your stage to the top of your deck.: Add 1 other card from your stage to the top of your deck.Enhance [Tenacious] Remove, discard 1 Ally card: Reduce this atta...
While this card is in your card pool, block modifiers get +1.Champion Blitz: If you took damage last turn, this attack gets +3 speed. (Only playable if your character is a Champion.)(Stun: 2—En...
Response: After this attack deals damage, build 1 Weapon asset with printed difficulty 5 or less from your discard pile.(Stun: 1—Enhance: Your rival commits 1 foundation.)
Rarity:Rare
N...
Response Flip: After you play a non-attack card, that card does not count toward progressive difficulty this turn.
Rarity:Rare
Number:109/211
Card Type:Foundation
Resource:Life
...
Enhance: Build 1 Party backup with printed difficulty 3 or less from your card pool.: Build 1 Party backup with printed difficulty 3 or less from your card pool.Enhance [Tenacious] Remove: This a...
Blitz: This attack gets +2 damage for each Ally in your card pool.
Rarity:Rare
Number:100/211
Card Type:Attack
Resource:Life
Check:3
Difficulty:4
Block Modifier:2
Bl...
Enhance [Once per turn, Tenacious]: If there are 3 or more Rage counters on your character, ready this foundation.Response : After you spend 1 or more momentum, add 1 Rage counter to ...
Response Remove, spend 1 momentum: After your Combat Phase begins, draw 1 card. If your character is a Brute, add 1 card with "Rage" in its name from your discard pile to your hand ins...
Blitz: If there are 2 or more Rage counters on your character, this attack gains Throw.Combo Response: After this attack deals no damage, your rival flips 1 ready foundation.(Combo (Fur...
Blitz Sacrifice 1 backup: This attack gains Echo.Response [Card Pool]: After your rival loses health, gain 1 health.Response Lose 2 health: After this attack deals damage to a character,...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '