Set: DLC02Rarity: PromoNumber: 10Hand Size: 7Vitality: 19Description: R [Once per turn]: After an attack is played, change its zone to any other zone. If you changed it to mid, your opponent dis...
Set: DLC02Rarity: PromoNumber: 4Hand Size: 5Vitality: 35Description: E [Twice per turn]: Your opponent commits 1 foundation. If that foundation is face down, add it to their card pool. F Commit:...
Set: Seventh CrossRarity: PromoNumber: 1Hand Size: 6Vitality: 29Description: E [Your attack] Discard 1 card from your opponent's card pool: Build the top card of your deck face down. R: After yo...
Set: Mega Man: Battle for PowerRarity: PromoNumber: 1Description: R Lose X vitality: Before the Damage Step of your opponent's attack, it deals no damage. Add 1 of your opponent's foundations to...
Set: Yu Yu HakushoRarity: RareNumber: 4Description: E Discard 1 card: Your opponent discards 1 card at random, then both players draw 1 card. E: If your opponent has discarded a card this tur...
Enhance: This attack gets +1 or -1 speed for each attack card in your card pool.Enhance Discard your hand: Your Fury attack gets +4 damage.
Rarity:Character Common Alternate Art
Number:TMNT...
Product Details
First Form: Add the top card of your rival's deck to their card pool face down. If they have 10 or more foundations, add the top 2 cards of their deck to their card pool face d...
Response Remove: After your rival plays an attack, if your character is a Mutant, add that attack to your rival's momentum face down.(Unique—While this card is in your stage, if there are 2 or mor...
Blitz: The speed and damage values of the next attack you play this turn become 6.
Rarity:Rare
Number:TMNT02 5/19
Card Type:Attack
Resource:All
Check:3
Difficulty:6
Bloc...
Enhance: This attack gets +X or -X speed. X equals its printed block modifier.Response: After this backup is attacked, your rival commits 1 foundation.(Elusive—This backup cannot be attacked by a ...
Enhance: This attack gets +X or -X speed. X equals its printed block modifier.Response: After this backup is attacked, your rival commits 1 foundation.(Elusive—This backup cannot be attacked by a ...
Enhance [Your turn] Your rival discards 1 card.Response [Tenacious]: After this backup is attacked, your rival removes the top 2 cards of their deck.(Elusive—This backup cannot be attacked by a ri...
Enhance [Your turn] Your rival discards 1 card.Response [Tenacious]: After this backup is attacked, your rival removes the top 2 cards of their deck.(Elusive—This backup cannot be attacked by a ri...
Enhance Sacrifice: Mill 2. Add 1 foundation milled this way to your hand. If no foundations were milled this way, gain 2 health."I'm gonna tell the story again. It all started 15 years ago . . ."?...
Enhance This attack gets +5 speed and +5 damage.(Deflect: 3—Response [Hand] Add this card to your card pool: After the Block Step of your rival's attack, it gets -3 damage. Only 1 Deflect ability ...
Enhance [Your turn]: Your rival adds the top card of their deck to their card pool face down.Response: After this backup is attacked, your rival adds the top card of their deck to their card pool f...
Enhance [Your turn]: Your rival adds the top card of their deck to their card pool face down.Response: After this backup is attacked, your rival adds the top card of their deck to their card pool ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '