Blitz: If this attack is not blocked, your rival draws 1 card and adds 1 random card from their hand to their card pool face down.(Throw—If this attack is completely blocked, it deals half damage,...
Blitz: If there is a Throw attack in your card pool, this attack gets +1 speed and +1 damage, and you draw 1 card.
Rarity:Rare
Number:TMNT01 168/186
Card Type:Attack
Resource:Water
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Response: After you play this card, add 1 face down card from your card pool to your hand.
Rarity:Alternate Art Ultra Rare
Number:TMNT01 230/186
Card Type:Attack
Resource:Water
...
Response: After you play this card, add 1 face down card from your card pool to your hand.
Rarity:Ultra Rare
Number:TMNT01 166/186
Card Type:Attack
Resource:Water
Check:3
Di...
Blitz: Clear 1 card from your rival's card pool. If you do, add 1 rival foundation from their stage to their hand.
Rarity:Ultra Rare
Number:TMNT01 165/186
Card Type:Attack
Resource:...
Blitz: If you have a backup in your stage, this attack gets +4 damage.
Rarity:Ultra Rare
Number:TMNT01 164/186
Card Type:Attack
Resource:Water
Check:3
Difficulty:6
Block...
Enhance Flip: This attack gets +1 damage for each asset in your stage (max. 5)."For humanity to live, all mutants must be destroyed."
Rarity:Rare
Number:TMNT01 157/186
Card Type:Founda...
Your abilities treat this card as an asset.Response Flip: After your rival plays a Blitz ability, cancel that ability.(Unique—While this card is in your stage, if there are 2 or more copies of it i...
Your rival cannot play enhance abilities during this attack.Blitz: Commit 1 rival asset.Blitz: If your rival has 1 or more sealed cards in their stage, this attack gets +2 speed and +2 damage.
R...
Blitz: Search your deck or discard pile for 1 copy of "Mechazoid" and build it. This attack gets +1 speed and +1 damage for each copy of "Mechazoid" in your stage.
Rarity:Alternate Art Ultra Ra...
Blitz: Search your deck or discard pile for 1 copy of "Mechazoid" and build it. This attack gets +1 speed and +1 damage for each copy of "Mechazoid" in your stage.
Rarity:Ultra Rare
Number:...
Blitz Spend 1 momentum: Your rival discards 1 card. Seal 1 rival foundation.Response: After you block with this card, flip the blocked attack.
Rarity:Alternate Art Ultra Rare
Number:TMNT01 2...
Blitz Spend 1 momentum: Your rival discards 1 card. Seal 1 rival foundation.Response: After you block with this card, flip the blocked attack.
Rarity:Ultra Rare
Number:TMNT01 145/186
Ca...
Enhance: Add this card to your hand.(Breaker: 2—Response: After you block with this card, your rival's next check to play a card gets -2.)
Rarity:Rare
Number:TMNT01 143/186
Card Type:A...
This card does not count toward progressive difficulty.First Form: Mill 3.Enhance [Card Pool, your turn]: Build 1 copy of "Mechazoid" from your discard pile.
Rarity:Ultra Rare
Number:TMNT01 ...
Enhance [Your attack] Flip: Add 1 Weapon asset with difficulty 1 or less from your discard pile to your hand.
Rarity:Rare
Number:TMNT01 135/186
Card Type:Foundation
Resource:Good
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Response Remove: After this card enters your discard pile from your hand or deck during an attack, that attack gets +1 speed.(Deflect: 2—Response [Hand] Add this card to your card pool: After the ...
Response: After this attack deals damage, draw 1 card. Build 1 foundation from your hand with printed difficulty 4 or less.
Rarity:Alternate Art Ultra Rare
Number:TMNT01 227/186
Card Ty...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '