From Osprey Wargames!
A tabletop miniatures game of intense starship combat between fleets of powerful cruisers, sleek destroyers, and agile fighters.
A Billion Suns is a wargame of interstellar c...
Whether you need creepy crawlies to haunt the dark places or sinister visitors to make your favorite fantasy city come alive, Tome of Beasts 3 has what you’re looking for! From swamps to arctic tun...
Maintain the flow of combat with the Starfinder Combat Pad initiative tracker, now optimized for use with the new Starfinder Second Edition! Usable with any roleplaying game, this board includes ma...
What lies beyond the gate?
On the night of the Missing Moment, thousands stepped through portals across Golarion, seemingly against their will. When they returned, these so-called gatewalkers posse...
In the great green vale of Dragonsdale, we're gonna tell a wyrmling tale - the tale of the Wyrmling Brigade!
Tell your own stories with Wyrmlings: a cute, wholesome, all-ages TTRPG about young dra...
Originally published: 1991A historical reference guide for players and dungeon masters in AD&D 2e!
Note from Wizards of the Coast: We (Wizards) recognize that some of the legacy content ...
Player's Handbook Rules Supplement for the AD&D 2e Class "Bard" Originally published: 1992
Note from Wizards of the Coast: We (Wizards) recognize that some of the legacy content availab...
Player's Handbook Rules Supplement for the AD&D Class "Fighter" Originally published: 1995
Note from Wizards of the Coast: We (Wizards) recognize that some of the legacy content availab...
This is a non-binded book with folio cover & 2 sections inside - Book I: Adventure Design by Aaron Allston and Book II: Forms BookOriginally published: 1988
Note from Wizards of the Coa...
"This is the third of the series of world famous AD&D role-playing aids. It is the ideal vehicle of imagination for intermediate through advanced players and referees, ages 10 & up." -- ...
"Become part of the oldest continuous fantasy campaign as you explore parts of Oerth never seen before. Learn about Greyhawk's deities, heroes, monsters, arcane items, magic spells, and much muc...
Oriental Adventures is the title shared by two hardback rulebooks published for different versions of the Dungeons & Dragons fantasy roleplaying game. Originally published: 1985Authors: Gary...
Originally published: 1989 "A preview of the most eagerly awaited event in roleplaying history! Why the revision? What's being changed? What's been added? How will the changes affect your campai...
Originally published: 1986Author: Douglas Niles
Note from Wizards of the Coast: We (Wizards) recognize that some of the legacy content available on this website does not reflect the values ...
Many roleplaying games have rules that are applied objectively so players can help each other do heroic things like saving yet another kingdom, fighting more orcs, or something else that has been d...
To celebrate Shadowrun’s 35th anniversary, travel back to where it all started with this Shadowrun, First Edition reprint! All the art, text, and tables are there, just as they were in the origi...
It’s Thanksgiving 1922 in rustic Graniteville, Vermont; a time of harmony, harvest, and homecoming-turned-horror when random residents wind up blind or deaf… or dead. Sinister business lurks below ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '