Enhance: Look at the top card of a player's deck. You may have that player mill 1.Response: After this backup is attacked, draw 1 card.(Elusive—This backup cannot be attacked by a rival's first at...
Enhance: Look at the top card of a player's deck. You may have that player mill 1.Response: After this backup is attacked, draw 1 card.(Elusive—This backup cannot be attacked by a rival's first at...
Blitz: Ready 1 rival foundation.Response: After you play this attack's Stun ability, this attack gets +X speed and +X damage. X equals the combined printed difficulty of the foundations stunned by...
This attack gets +1 difficulty for each other card in your hand."I'm here, baby! Y'all thought it was gonna be Godzilla? Nah!"
Rarity:Ultra Rare
Number:TMNT01 44/186
Card Type:Attack
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Response: After this attack deals damage, add 1 card from a discard pile to the top of its owner's deck.
Rarity:Alternate Art Ultra Rare
Number:TMNT01 216/186
Card Type:Attack
Resou...
Response: After this attack deals damage, add 1 card from a discard pile to the top of its owner's deck.
Rarity:Ultra Rare
Number:TMNT01 43/186
Card Type:Attack
Resource:All
Che...
Blitz Mill 2: Add 1 Ally attack with printed difficulty 4 or less from your discard pile to your hand."Look at my feets! They're made of horses. Oh I'm about to have a ball with this!"
Rarity:Al...
Blitz Mill 2: Add 1 Ally attack with printed difficulty 4 or less from your discard pile to your hand."Look at my feets! They're made of horses. Oh I'm about to have a ball with this!"
Rarity...
You may mill 1 as though you were spending 1 momentum each time you pay for this attack's EX and/or Powerful abilities.
Rarity:Alternate Art Ultra Rare
Number:TMNT01 214/186
Card Type:At...
You may mill 1 as though you were spending 1 momentum each time you pay for this attack's EX and/or Powerful abilities.
Rarity:Ultra Rare
Number:TMNT01 36/186
Card Type:Attack
Resour...
Response: After you mill this card, build it. Only playable if you have no assets in your stage.Enhance Mill 1: If your attack deals damage, ready this asset. (Mill 1—Put the top card of your deck...
Enhance: Your attack with printed speed 5 or greater gets +1 damage. If you have 11 or more foundations, your attack gets +1 speed.
Rarity:Rare
Number:TMNT01 30/186
Card Type:Foundation...
Blitz: Add 1 rival foundation to its owner's hand."I ain't just Superfly, I'm Super Duper Fly."
Rarity:Ultra Rare
Number:TMNT01 24/186
Card Type:Attack
Resource:Air
Check:2
...
When you try to block a attack with this card, reduce that attack's speed to 0.Blitz: Your attacks get +1 speed this turn.(Powerful: 2—Enhance Spend 1 or more momentum: This attack gets +2 damage f...
Blitz: Clear all cards from your rival's card pool. This attack gets +2 damage for each card cleared this way.Response [Card Pool, Once per turn]: After your attack is not blocked, your rival spen...
Blitz: Clear all cards from your rival's card pool. This attack gets +2 damage for each card cleared this way.Response [Card Pool, Once per turn]: After your attack is not blocked, your rival spen...
Blitz: This attack gets +1 speed and +1 damage for each other attack with printed speed 5 or greater in your card pool.Response: After your rival plays a response ability during this attack, ready...
Response: After your attack is not blocked, it gets +1 damage.ResponseSacrifice [Tenacious]: After you add 1 or more foundations to your hand from your stage, draw 1 card and discard 1 card.
Ra...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '