Enhance Flip: This attack gets -2 speed. If it is completely blocked, draw 1 card.
Rarity:Alternate Art Rare
Number:CS1 13/22
Card Type:Foundation
Resourc...
Response Flip: After your attack is completely blocked, clear it from your card pool.
Rarity:Alternate Art Rare
Number:CS1 11/22
Card Type:Foundation
Resou...
While this card is in your cardpool, your attacks get +2 damage.(Stun: 2—Enhance: Your rival commits 2 foundations.)
Rarity:Alternate Art Rare
Number:CS1 21/22
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If this card is cleared from your card pool during your Combat Phase, build it face down committed.Response: After this attack deals damage, clear it from your card pool.
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You cannot play more than 1 of this card's abilities during each Enhance Step.Enhance: This attack gets +1 damage.Enhance Spend 1 momentum: This attack gets +3 damage.Enhance...
Blitz: Your rival flips 5 foundations.Response: After this attack deals damage to your rival, ruin 13.(Ruin 13—Your rival sacrifices 13 face down foundations.)
Rarity:Sec...
Blitz: Your rival flips 5 foundations.Response: After this attack deals damage to your rival, ruin 13.(Ruin 13—Your rival sacrifices 13 face down foundations.)
Rarity:Sec...
Blitz: Add 1 Wall counter to a card in your stage, then draw 1 card for every 2 Wall counters on that card.Response: After you block an attack with this card, draw 1 card.
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Blitz: Commit 1 rival foundation. This attack gets +X damage. X equals the number of your rival's committed foundations.
Rarity:Alternate Art Secret Rare
Number:251/297
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Response: Before this attack receives a speed and/or damage bonus from another card's effect, double that bonus. You may play this response up to 3 times during this attack.
R...
Response: After this attack receives a damage bonus, it gets +2 speed.
Rarity:Ultra Rare
Number:209/297
Card Type:Attack
Resource:Life
Check:2
Difficulty:5...
Blitz: If you have gained health this turn, this attack gets +3 speed.Response: After this attack deals damage, the next card you try to play ignores progressive difficulty.
Ra...
Blitz: If you have gained health this turn, this attack gets +3 speed.Response: After this attack deals damage, the next card you try to play ignores progressive difficulty.
Ra...
Enhance Discard 1 card: This attack gets +X damage. X equals the block modifier of the discarded card.Response Sacrifice: After your rival plays an ability that would reduce the da...
Blitz: If your rival has 6 or more ready foundations, this attack gains Stun: 2.Response Remove: After you discard this card during the Combat Phase, draw 1 card.(Blitz—This ability...
Blitz: This attack gets +1 to its Stun rating for every 2 attacks in your removed pile.Response Remove: After this card is discarded during the Combat Phase, your rival commits 1 fou...
Blitz: If you have 2 or more attacks in your removed pile, this attack gets +2 damage. If you have 5 or more attacks in your removed pile, this attack gets +3 speed.
Rarity:Ultra R...
Response: After you play this card, remove 1 card from your rival's discard pile.Enhance Sacrifice, spend 1 momentum: Draw 2 cards.
Rarity:Alternate Art Ultra Rare
Number:145/29...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '